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Conquest
The Conquest mode involves players fighting each other, while working to capture and defend spawnpoints, indicated by stationary flags which change colour according to the faction that controls them. There are several types of Conquest modes: Head-on, Conquest, Assault Lines, and Double Assault Lines. In Head-on, both teams start with one flag that can't be captured. Whichever team has the majority of the flags will initiate a ticket drain on the other team. The ticket drain is constant and cannot be increased by controlling more than a simple majority of the flags. In Double Assault both teams start with one base that cannot be captured by the opposite team. In Conquest, both teams start with one flag, that can be captured and play from there. In Assault Lines, the EU starts with one flag that cannot be captured, and the PAC starts with all the rest of the flags, in addition to one flag (called the Home Base) that can only be captured once the EU have taken all of the other flags. Assault Lines is only playable with Northern Strike. Double Assault Lines has only been seen as of yet in the 1.40 beta patch which included a 2142 version of the Battlefield 2 map "Highway Tampa." In Double Assault Lines, each team has a base that cannot be captured until all other flags have been captured. Unlike the Assault Lines gamemode, there has been no indication if there will be a new award for capturing the EU base. In all of the conquest modes, every respawn of a soldier takes one ticket.

text from wikipedia