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Vehicles
The expansion adds two new vehicles (IFVs, or Infantry Fighting Vehicles): the Hachimoto IFV for the PAC, and the Goliath IFV, a heavily armored urban warfare vehicle, for the EU.
Type 36 Hachimoto
The Hachimoto is an extremely fast hover vehicle. Its hover ability, paired with its speed, makes it a challenge to control without practice. It shares the FAV's speed boost function, giving it a well known hit-and-run element, this makes it especially lethal to the EU's slow and cumbersome Goliath. It also has very weak armor; it is only resistant to small arms fire. The driver and gunner are also completely exposed to enemy fire. It features driver-operated cannons similar to but much weaker and less accurate than the auto-cannons on the PAC battlewalker, this a trade-off for the splash damage it has, curiously these guns also feature aircraft 'lock-on' rings when pointed at enemy aircraft but features no actual lock-on. The gunner seat features a high-speed grenade launcher and a remote-guided missile launcher like the one in the gunner seat of the gunships, however many people find it easier to control.
A3 Goliath IFV (Infantry Fighting Vehicle)
The Goliath is similar in size and shape to an APC, but has significantly stronger armour that continuously regenerates. The armour’s regeneration is generated by seven repair cells located on top frontal area, back and sides of the Goliath. The cells are electric blue and glow while making repairs, otherwise they lie dormant. These consoles are easily destroyed, requiring only a single rocket or missile (the reward being 'Points for Destroying a Strategic Point or Object'). As each repair cell is destroyed, the Goliath's ability to regenerate armor is diminished, making the vehicle much easier to destroy. The Goliath's frontal armour has a number of notable qualities. First and foremost being that it can withstand an extremely high number of anti-vehicle motion mines and sustain absolute minimal damage (which is then repaired). This allows it to clear minefields for other vehicles behind it. This same quality also makes the forward armour much more resistant towards rocket and turret fire then the rest of its body. However this armour is balanced out by the fact that if it is hit anywhere else by a motion mine it may destroy as many as two repair consoles per hit. In the teaser trailer, the Goliath is shown completely unscathed from an EMP strike, orbital strike, a number of blows from infantry missile launchers, and even a head-on collision with a FAV. The Goliath also operates similar to a EU APC, except without the pods and different guns; both vehicles have weapons for each passenger. The Goliath driver's weapon consists of a scatter-cannon and a launcher for an upgraded motion mine that explodes when a vehicle comes too close, or on impact with an enemy vehicle. The passenger weapons are two normal machine guns in the rear, and two explosive projectile cannons in the front that do not damage armoured vehicles but have splash damage and are highly lethal to infantry. The rear guns have infinite ammunition while the forward cannons will eventually run out and overheat relatively quickly. The Goliath is only available in Assault Lines mode in Northern Strike.
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